Technology: The Dark Side of Efficiency, Part 3

angry_birdIn my lifetime, global tech advancement turned a corner, and a sharp one at that. For all their benefits, the microwave, internet, multipurpose cell phone have accelerated the pace of living. When I was in elementary school, a digital Hello Kitty watch was hot stuff. Today, I sight at least 3 kids out of 5 with an iSomething in their hand. Only, they’re not the ones really holding the machine. It is the kids who are held captive by their tablet, their iPOD. As technology serves our demand for instant amusement and excitement, our dependency grows.  With the computer literally shrinking, more compact and portable every year, our minimachines ironically are not an accessory but a necessity. Left unchecked, the reliance has the potential of tailspinning into an addiction. The South Korean government is scrambling toward yet another law to constrain the number of hours kids under 16 can play virtual games within a 24-hour period. The nation whose youth has been known for its academic ambitions is buckling under the weight of her children’s virtual obsessions. I can only imagine how the typical gaming brain of the Korean student has rewired. It has become a product of clicking for instant gratification, not of laboring to produce something deep, meaningful, or imaginative.

As a former teacher in the public schools, I know enjoyment enables and enhances learning. But the world of video gaming has redefined fun. Our young ones are not inherently different from kids two hundred years ago. Our physical apparatus has not changed. The parenting, the environmental influences we watchdog or don’t, condition our children’s preferences. So, at least from observing my own son, it seems to me kids still can get quite a kick out of the incarnations they can summon out of a cardboard box – were it not for the etoys readily put in front of them.

Preoccupation in the virtual sphere can redefine not only amusement but reality.  How many of us believe it’s healthy to keep lost in a world of fantasy? The transfixed gamer not only loses time and opportunity to engage the real world and people, but becomes enamored with a place that does not exist in nature and with powers he in fact does not have. The gamer enjoys the delusionary high of being able to make cool things happen quickly and easily – whenever he wants. It is the omnipotence of the Hero who’s simply changed costume every decade, the Lone Ranger, Superman, Ninja Turtles, the Incredibles: we love being able to manipulate boundaries, play God. Where we are not careful, we could be nurturing impatience and restlessness of character and thought in our children.

Technology: The Dark Side of Efficiency, Part 2

A friend called herself lazy in telling me she replaced her laptop with her mobile because her phone finishes her word for her as she types. I’d say that’s being efficient. But it is a fuzzy line between efficiency and laziness, isn’t it? We are today surrounded by machines dedicated to saving us time because we really are so busy. I, notoriously so. My husband has come to see I honestly don’t have a New York Minute. So if you offer me something to maximize my time, I’m in. But I wonder about the aggregate impact of a tech-dependent culture on our kids’ capacity to learn. How will children who’re used to commanding entertainment and sensory incitement at the touch of a button grow up to embrace endeavors that require simple patience and dogged commitment?

The boundless places we can go and things we can do in cyberspace are technology’s version of fast food. Speedy, convenient, satisfying service. Our powers on the internet embody the antithesis of what took time to clean, chop, simmer properly for health’s sake. Only there is no hassle of a drive-thru, the kids are behind the dash, and for many of them, it’s free. Not unlike the sugar they prefer over whole foods, their online fun is a saccharin pleasure. The body becomes sedentary, the mind grows numb. Antisocial Networking, a 2010 NY Times article by Hilary Stout, mentions kindergarteners buried in their technological fixations during playdates. In the knowledge that sensory experiences grow and direct cognitive neural pathways, researchers believe that brains will be rewired. What are the implications for learning in our tech-crazed culture?